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revoice:: yumei

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When I think about it,
our worlds have already missed each other

Name: Yumei Xingchen (星尘雨梅)
Age: 18 (joined at 17)
Birthday: July 26
Gender: ( ͡° ͜ʖ ͡°) → ( ͡° ͜ʖ ͡° ͜ʖ ͡°) → ( ͡° ͜ʖ ͡°= ͡° ͜ʖ ͡°) → ( ͡° ͜ʖ ͡°) ( ͡° ͜ʖ ͡°)
Orientation: (੭ ᐕ)੭*⁾⁾
Species: Dugong

Height: 5'3" | 160cm
Build: Average, a bit stocky
Hair Color: Blue-grey
Eye Color: Dark brown

Title: Drifter
Skill: Overhead- Yumei has a passive skill that grants them an extra point of defense in the form of a “shield” or armor that lies around their body. When struck, a pattern of rises much like when rain hits the ground starts to appear on Yumei’s exterior. They are still hit, though for the first couple of hits depending on strength, the effects that reach Yumei are nullified completely due to their existing defense. Wearing down on their protection will gradually make them more vulnerable to physical damage. On particularly foggy/cloudy days, dark, wispy clouds can occasionally be seen floating around their body in a sort of illusion, which appears to be the physical manifestation of this skill.
     Mini Orange 2 Characters with a higher spiritual sense when it comes to aura can more easily see these clouds. It appears as its raining around and above them.
     Mini Orange 2 A slight fire resistance is given from. Flames at first will only cause smoke upon contact with Yumei instead of burning them immediately, but this is dissolved through and only offers a momentary delay that can allow Yumei a very brief amount of time to process events.
Minor Skill(s):
☁ “Conservation”- Yumei can draw alchemical circles to create varying effects and results. Mana is a given cost, though each circle can only be activated by an object that their alchemy can draw power/matter from as a charge. Each transmutation gives a slightly weaker or reduced form of the object being given up though as a balance to being able to give more mass than what it originally had, also signifying the loss of energy. As Yumei’s mana levels get lower the circles almost seem to dissolve upon activation. When it comes to battle the circles that Yumei specializes in are creation, though they do create traps as well.
    Mini Orange 2 As a simple spell, rocks/metals(earthen material) can be placed into trap circles for example in order to create holds to bind individuals down, but as time passes(around two minutes) the material will slowly turn brittle and/or gravel-like(solid until the minute mark), resulting in an easier escape through the crumbling. These are activated by pressure being set upon by touch, and the individual in can escape at any time if they are strong enough/have skills that weaken the material used.
     Mini Orange 2 Different objects can also be added to circles to make combinations of the reactants
        Mini Orange 2 As an example, a circular formation lined with rocks could alchemize a stone bowl, or a rectangular one would create a box. Yumei can currently make objects simpler in geometric form as it's easier to do and less draining but they could theoretically combine circles and forms to get just slightly more complex forms(though they're kind of useless picture a snowman shape made of cubes). Usually, the cross-section of the object should be what's formed in the circle, and the symbols, as well as slight chances of luck, define whether they would get what's in mind or not.
        Mini Orange 2 They can make inorganic solids currently (nothing like food though and more like the stone bowls stated before) and are working towards creating spells or possibly more complex forms.
        Mini Orange 2 Yumei can make very basic geometric shapes out of the type of matter placed in the center: rectangles, squares, circles, rectangular prisms, spheres-- the flat faces used would be derivatives of each three-dimensional one. These shapes size are limited by the amount of material and to what each individual circle deems, though circle-wise, spells usually calls for smaller portions than what would be supplied. They can hollow these for bowls and boxes currently, and connect three of the same shape physically together in stacking them on top of one another on the same kind of position if Yumei wished to do so, but it would have to be one or the other for each thing they make.
        Mini Orange 2 Organic substances such as leaves can be used for this but they're unable to do anything with more complex organisms.
        Mini Orange 2 Traps can be up to three feet in diameter and the biggest objects they can make are a foot by a foot.
    Mini Orange 2 They have a spell that was given to them by a friend in the past that lets them purify water to something safely drinkable. They use this rather casually and it's only a small amount of a time; about a pint could be cleaned by this at a time.

☁ Sparkler Burst- A skill under “Conservation”. Using the mana from their pool as a magic fuel, the circles take the oxygen from the air to cause firework-like combustions around an area. Finishing the last rune acts as a trigger to the circle for an opening of five seconds before the actual reaction is set off. The small blasts range in a four-foot diameter from where the alchemy circle is drawn. Due to their low burning time, getting caught in the center of one would cause second-degree burns at the worst. How effective these circles are in burning their targets depends on their proximity to the circles, as well as how much mama is input. It’s also because of this that a smaller amount of mana could be used to create the visual effects alone.

☁ 
Shifting- Yumei theoretically could turn their legs into a mermaid/dugong tail, though an issue with this is that Yumei has always suffered from issues relating to the joints in their legs, hence their mode of travel. Shifting happens to worsen this feeling which prevents this from being used almost completely. 

Weapon: Mana pen & notebook, revolver
Weapon Type: Alchemy, long range
Combat Style: Yumei typically stays away from the front for the most part but always tries to do what they can to help the other members get through. They're a decent tank as well and so they're good for buying time. They attempt shots if they're clear enough, but these are limited due to ammo and any extra force exerted on them through recoil.

House: Vola’ris
Major: Alchemy
Program: Common
Occupation: Alchemy lab assistant

Likes: The sound of rain, long baths, large pillows, cloudy skies, oranges, working hard
Dislikes: Writing or speaking formally, people who try to do things for them, being bothered often, working hard
Hobbies: Experimenting, studying, fashion designing and sewing
Personality: Things are always pretty chill with Yumei. They’ve always been a very easy going person and are rather playful with individuals that they speak to. They’re willing to take a joke or blow here and there, but they won't tolerate those that cross them and can become a stricter person when prompted. They’re rather active on the surface but in their interior, they’re a very tired individual, almost perpetually.

Home Region: Born in Ruby, moved throughout Voxis however.
History:
    Yumei was born the younger of two children to two kind fathers. They lived rather happily and without too many course issues in their lives. Yumei’s fathers weren't particularly wealthy though and would suffer from economic issues periodically, and in pursuit of better lifestyles for their children, the family would often move around to search for something better. When Yumei was young they found each new place to be filled with new adventures and they enjoyed moving around the continent. For quite some time, Yumei remained with a sunny disposition to their lifestyle despite the changes. Unfortunately, as they would get older Yumei started to become disinterested in forming attachments to things and people.

    Yumei’s days were mostly uneventful, especially with how Yumei later turned from “adventure” and took to spending time alone. This never bothered them however and when a person would come by or try to converse with them they did so without a problem not feeling of dragging though simply to finish in average teen fashion. They genuinely enjoyed many of the things and people that came with the places that they were able to travel to, though because of the lack of consistency throughout they found themself unable to enjoy to the fullest. To them, each person was one out of the many that they would meet and they considered themself the same, like a background element of sorts. Many things felt to be a fleeting existence and do nothing felt all too important for them minus some very few experiences in life.

    Among these things was their sparking interest in alchemy. The dugong though still developed a want for some things to stay how they were, and for them the constant that they attached to ended up being education. They weren't exceptional though they were above average when it came to their thinking, which allowed them to do well and to adapt wherever they were. Yumei allowed for this to be an outlet for very mild competition to keep themself doing well and to continue learning. Alchemy in particular was something that they took interest in around the time that they were eleven. They would often draw and redraw different circles, at first small ones supervised by their fathers. Over the years Yumei would create slightly more elaborate creations. They were never a special person after all so expanding their skills in this was something that they found to be rather therapeutic and interesting for them to do. Yumei would find that they could do more than they thought even through something they started from a hobby-like intrigue.

    Around the time when they were fourteen, there was a particular instance that they also remembered well. A fire caused by a particularly bad storm in the middle of the night burned the top half of the house where Yumei and their brother slept. Portions of the roof collapsed and had kept Yumei and their sibling under burning rubble, but their parents quickly came to the aid of their children and were able to carry them out without too much trouble. Their brother had been able to escape the precarious area safely minus a few burns but the tissue and muscles on one of Yumei’s lower legs had been damaged enough to need to be removed. This was a struggle for quite some time, but as it wound down they grew used to it and accepted it as part of them. It felt more like another thing that was 'okay.' They never minded many of the scattered situations that fell onto them in life and thought of it more as the way that things were and we're going to be. Things were admittedly tiring and draining though they would drudge on without much complaint in their opinion.

    Many moments passed by in smudges and blurs, though they weren't completely recognizable to them. What they could recall was that a year after the fire Yumei attempted to be more involved with outside things again, becoming an apprentice to an alchemist much more skilled than they for a short time. Yumei had gotten used to things quickly but still continued their experimenting and playing with different skills and methods, learning without too much trouble.

    It would always take a bit of pushing for them to get to things when they thought about it. They were often unmotivated but they did get drops occasionally that would give them the idea that maybe they could go further for themself. Enhalo was a name that they had heard of from the professional that they worked under, and one where they were sure of having to build up to meet skill levels. If they were asked they would admit that it seemed a little up there for them, but they figured that maybe a boot of ambition never hurt anyone too bad. With an agreement to their higher alchemist and a goodbye to their family, they would set off to possibly find something better, too.

Overview:
Yumei is a collected individual. They think of different outcomes and different ‘what if’s’ in daily life fairly often, but are still a relaxed individual that tries to be rational about what’s actually happening around them. How serious they are with others usually depends on this, but their idea of getting real is often just a watered down version of how nonchalant and laid-back they tend to be.

Yumei doesn't have many wishes nor any that are considered very high up at all. In the end, they just wish to get by day to day life without being drained too much, excelling whenever they can though they're often hindered by a particular lack of energy. Despite their consistent bouts of fatigue, they enjoy most of the moments that they’re able to witness and experience.

They don't think badly of themself though they can also push routines that are sometimes a bit too rigorous on themself. They have the tendency to have conflicts with themself between not being motivated enough and holding high standards for themself.

Miscellaneous:
Mini Orange 2 Pronouns are whatever as long as they recognize the person being referred to as themself. Personally though they have a slight aversion to hearing she/her but try not to mind.
Mini Orange 2 Concerning the alchemist that they were working with, Yumei currently sends how they're doing in their personal work and records of anything they're trying out and the alchemist sends them similar things in return. The two work together closely, though with more physical distance.
    Mini Orange 2 The place this alchemist is centered is on the edge of Sapphire and near Diamond, which is the last location Yumei lived in before coming to Enhalo.
Mini Orange 2 Yumei can stay out of water without issue, not having gills in their day to day form, but must stay hydrated to higher levels than most individuals would need in order to keep healthy.
Mini Orange 2 They aren’t the type to procrastinate, which is one of the reasons they tend to do well. Their attitude on working hard was one built around the idea that if they complete the task at hand now, then they won't have to do it at a later period. Most of their motivation is founded on the idea of being able to be lazy and unmotivated later instead.
Mini Orange 2 They have the capacity to go on with tasks for a longer period than they let on but their mood drains quickly and so they prevent themself from hitting lower levels most of the time.
Mini Orange 2 They’re interested in the concept of Earthen chemistry, which is one of the reasons why alchemy caught their interest as they both deal with the concept of transforming matter.
Mini Orange 2 Despite/partially because of the accident that they got into when they were younger they have a high fascination with fire.
Mini Orange 2 They have a prosthetic but for more visual reasons as opposed to ones that would assist in transportation. They usually don't wear it too often either since it doesn't have much of a use.
    Mini Orange 2 Their joints are weak and they can't keep balance in their legs easily. They wouldn't be able to walk safely even with the prosthetic. They could stand if they wanted though they would risk falling often.
Mini Orange 2 Due to the pain in their joints, they travel by wheelchair more often than anything else. During times where they may have to travel on unusual terrain, they'll opt for their cloud.
Mini Orange 2 There are burn scars on both of their legs but they tend to cover them up. The tissue on both is well enough to keep, though they don't want to make anyone uncomfortable by the sight.
 Sometimes they cheat while sewing and use their alchemy to help, like in creating small fabric patches out of the thread. Why.
Mini Orange 2 They've picked up words and phrases from each region they've lived in though they never became completely fluent in any of them besides home. They're not the best at spelling because they mix words up sometimes.
 Yumei and their brother both learned little amounts of apothecary and herbology from one of their fathers when they were younger, just to expose them to more different things and to possibly round them out more.
Mini Orange 2 Their older brother’s name is Jie/杰.

☂Stats: docs.google.com/spreadsheets/d…

☂Grades:
Obsidian Trial of the Light Shrine: A
Aventurine Trial of the Music Shrine: A
Amber Trial of the Flora Shrine: A
Angel Aura Quartz Trial of the Earth Shrine: A
Aventurine Trial of the Two Worlds:

☂Voiceclaim: Iida Riho

Image size
1628x1360px 2.67 MB
© 2016 - 2024 Nicening
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